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Xena & Hercules

Xena, Warrior Princess
Color: Red
Type: Creature -- Warrior Legend
Mana Cost: 5
Pow/Tgh: 4/4
Text: (3): Xena, Warrior Princess gains flying until end of turn.
(X), (T): Xena, Warrior Princess deals 1 damage to X target attacking and/or blocking creatures.
(6), (T): Search your library for a Gabrielle card and put that card into play. Then shuffle your library.
Flavor Text: You may be immortal but I can still do damage. How'd you like to spend eternity in five peices?
Gabrielle
Color: Green
Type: Creature -- Amazon Bard Legend
Mana Cost: 3
Pow/Tgh: 3/3
Text: (3): Gabrielle gains first strike until end of turn.
(3): Shuffle target creature or artifact into its owner's library.
(7), (T): Search your library for a Xena, Warrior Princess card and put that card into play. Then shuffle your library.
Flavor Text: " I can feel it, there's something eveil here, something's not rightt" -Eve
"That's because you're standing next to the portal to Hell. --Gabrielle
Gabrielle (version 2)
Color: Green
Type: Creature -- Amazon Bard Legend
Mana Cost: 3
Pow/Tgh: 3/3
Text: (3): Gabrielle gains first strike until end of turn.
(3): Shuffle target creature or artifact into its owner's library.
(7), (T): Search your library for a Xena, Warrior Princess card and put that card into play. Then shuffle your library.
Flavor Text: "You've always been a goody-two-shoes." --Ares
"Yeah, but with a really big sword."  --Gabrielle
Ares, God of War
Color: Red
Type: Creature -- God Legend
Mana Cost: 5
Pow/Tgh: 7/6
Text: (2), Reveal this card in your hand: Target creature gets +2/+2 until end of turn. Play this ability only if Ares, God of War is in your hand, and no more than once per turn. If this ability doesn't resolve, discard Ares, God of War.
Other red creatures get +1/+1.

Autolycus, the King of Thieves
Color: Blue
Type: Creature -- Robber Legend
Mana Cost: 3
Pow/Tgh: 5/6
Text: (3): Autolycus gains flying until end of turn.
(X), : Gain control of target artifact with converted mana cost X or less. Play this ability only if you could play a sorcery.
Flavor Text: I'm not as dumb as he looks.

Callisto
Color: Black
Type: Creature -- Mercenary Legend
Mana Cost: 3
Pow/Tgh: 3/3
Text: If an opponent controls Xena, Warrior Princess, Callisto loses its other abilities and it must attack each turn if able.
(3): Callisto gains flying until end of turn.
(X), : Search your library for a Mercenary card with converted mana cost X or less and put that card into play. Then shuffle your library.
Aphrodite, Goddess of Love
Color: Green
Type: Creature -- God Legend
Mana Cost: 4
Pow/Tgh: 3/6
Text: (2), Reveal this card in your hand: Target non-artifact, non-god attacking creature doesn't deal combat damage this turn. Play this ability only if Aphrodite, Goddess of Love is in your hand, and no more than once per turn.
Attacking creatures get -1/-0.
Flavor Text: Exsqueeze me? Do these features LOOK evil to you?
Joxer
Color: White
Type: Creature -- Legend
Mana Cost:
Pow/Tgh: 1/2
Text: If you control a plains, you may play Joxer without paying its mana cost.
When Joxer comes into play, lose 2 life.
When Joxer goes to the graveyard from play, shuffle it into its owner's library and you gain 4 life.
Flavor Text: "There's a lot we can learn from each other, you know."  --Joxer
"Sure. Hey, why don't you start by teaching me how to disappear without a trace?" --Autolycus
Callisto, the God
Color: Black
Type: Creature -- Mercenary God Legend
Mana Cost: 6
Pow/Tgh: 6/5
Text: (3): Callisto, the God gains flying until end of turn.
(X), Reveal this card in your hand, Discard a card from your hand, Pay 2 life: Search your library for a Mercenary card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if Callisto, the God is in your hand.
Callisto, the Redeemed
Color: White
Type: Creature -- Angel Legend
Mana Cost: 1
Pow/Tgh: 1/2
Text: Flying
If you control any other white permanents, Callisto, the Redeemed gets +1/+0.
Hope
Color: Black
Type: Creature -- Demon Legend
Mana Cost: 3
Pow/Tgh: 3/3
Text: (3): Target creature blocking or blocked by Hope gets -1/-1 until end of turn. Play this ability no more than twice per turn.
(7), : Search your library for a demon and put it into play. Then shuffle your library. Play this ability only whenever you could play a sorcery.

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